Package com.google.bytestream
Interface ByteStreamGrpc.AsyncService
- All Known Implementing Classes:
ByteStreamGrpc.ByteStreamImplBase
- Enclosing class:
- ByteStreamGrpc
public static interface ByteStreamGrpc.AsyncService
#### Introduction The Byte Stream API enables a client to read and write a stream of bytes to and from a resource. Resources have names, and these names are supplied in the API calls below to identify the resource that is being read from or written to. All implementations of the Byte Stream API export the interface defined here: * `Read()`: Reads the contents of a resource. * `Write()`: Writes the contents of a resource. The client can call `Write()` multiple times with the same resource and can check the status of the write by calling `QueryWriteStatus()`. #### Service parameters and metadata The ByteStream API provides no direct way to access/modify any metadata associated with the resource. #### Errors The errors returned by the service are in the Google canonical error space.
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Method Summary
Modifier and TypeMethodDescriptiondefault void
queryWriteStatus
(ByteStreamProto.QueryWriteStatusRequest request, io.grpc.stub.StreamObserver<ByteStreamProto.QueryWriteStatusResponse> responseObserver) `QueryWriteStatus()` is used to find the `committed_size` for a resource that is being written, which can then be used as the `write_offset` for the next `Write()` call.default void
read
(ByteStreamProto.ReadRequest request, io.grpc.stub.StreamObserver<ByteStreamProto.ReadResponse> responseObserver) `Read()` is used to retrieve the contents of a resource as a sequence of bytes.default io.grpc.stub.StreamObserver<ByteStreamProto.WriteRequest>
write
(io.grpc.stub.StreamObserver<ByteStreamProto.WriteResponse> responseObserver) `Write()` is used to send the contents of a resource as a sequence of bytes.
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Method Details
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read
default void read(ByteStreamProto.ReadRequest request, io.grpc.stub.StreamObserver<ByteStreamProto.ReadResponse> responseObserver) `Read()` is used to retrieve the contents of a resource as a sequence of bytes. The bytes are returned in a sequence of responses, and the responses are delivered as the results of a server-side streaming RPC.
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write
default io.grpc.stub.StreamObserver<ByteStreamProto.WriteRequest> write(io.grpc.stub.StreamObserver<ByteStreamProto.WriteResponse> responseObserver) `Write()` is used to send the contents of a resource as a sequence of bytes. The bytes are sent in a sequence of request protos of a client-side streaming RPC. A `Write()` action is resumable. If there is an error or the connection is broken during the `Write()`, the client should check the status of the `Write()` by calling `QueryWriteStatus()` and continue writing from the returned `committed_size`. This may be less than the amount of data the client previously sent. Calling `Write()` on a resource name that was previously written and finalized could cause an error, depending on whether the underlying service allows over-writing of previously written resources. When the client closes the request channel, the service will respond with a `WriteResponse`. The service will not view the resource as `complete` until the client has sent a `WriteRequest` with `finish_write` set to `true`. Sending any requests on a stream after sending a request with `finish_write` set to `true` will cause an error. The client **should** check the `WriteResponse` it receives to determine how much data the service was able to commit and whether the service views the resource as `complete` or not.
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queryWriteStatus
default void queryWriteStatus(ByteStreamProto.QueryWriteStatusRequest request, io.grpc.stub.StreamObserver<ByteStreamProto.QueryWriteStatusResponse> responseObserver) `QueryWriteStatus()` is used to find the `committed_size` for a resource that is being written, which can then be used as the `write_offset` for the next `Write()` call. If the resource does not exist (i.e., the resource has been deleted, or the first `Write()` has not yet reached the service), this method returns the error `NOT_FOUND`. The client **may** call `QueryWriteStatus()` at any time to determine how much data has been processed for this resource. This is useful if the client is buffering data and needs to know which data can be safely evicted. For any sequence of `QueryWriteStatus()` calls for a given resource name, the sequence of returned `committed_size` values will be non-decreasing.
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